co-20: i’m finally paying for gamemaker’s web export

Written: 2023-04-25
Categories: Cohost Archive
Tags: Gamemaker, Ludum Dare

Original tags were: gamedev, gamemaker, gameMakerStudio, ludum dare

seeing people in the lead up to ludum dare 53 say they’re no longer willing to download submissions as executables because “what if its malware :(” and insist “every engine nowadays has web export, you should be exporting to web” has lead me to finally grab a subscription to gamemaker’s indie tier just so i can access it’s html5 export. i’ve heard a lot of rough things about GMS2’s html5 support over the years, various ways it breaks/doesn’t work as expected, but it seems a lot of that stuff has been fixed since then so if all goes well i should be able to support web for at least ld53, who knows if i’ll maintain my sub after that or if i’ll only sub for months with a jam i care about in it.

admittedly i’m still not entirely confident i’ll be able to go back to my perpetual license once i decide i don’t want to pay the sub anymore, but i’ve had at least one person confirm it “should be fine” so i’m crossing my fingers lmao

also, fwiw, i’m still learning godot slowly in the background and i’m enjoying it! once i feel proficient enough in it i probably won’t need to rely on GM anymore but for now i still prefer my familiarity and speed with gms2 for anything with a time constraint


as an addendum to this, i’ll also say that i think “you should all be submitting your entries as web builds, i dont want to download anything anymore because what if its malware/it takes too long for a game i’ll only play like a minute or two anyway” is a lame opinion. i’m always really impressed when i see an entry that maybe isn’t the fanciest thing in the world but that someone has written in some personal hand-rolled engine. the expectation that because unity/unreal/godot all have a free web-export tier “there’s no excuse not to upload to web” just feels really blind and i worry about how it cuts out developers that aren’t just using the big three. i dunno, i guess i just dont like the growing trend of “everything should be in the web browser”, stop it, i don’t like the web browser ;-;

angry bee yells at cloud i guess shrug

what if a bug had a website

emily/chloe
it/its/she/her
occasional maker of things and poster of thoughts